PML1

Material "nailah01"
{
	Diffuse [1 1 1 1]
	Specular [1 1 1 1]
	Specularity 0.4
	Glossiness 0.2
	Shader "nailah_cloth"
	DefaultTechnique "Object"
    
    TextureStage 0
	{
		Texture "gfx/textures/cloth.dds"
	}

    TextureStage 1
	{
		Texture "gfx/textures/level/clouds.dds"
	}
}
